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1st Classes
Classes:
IconSmall Archer
IconSmall Magician
IconSmall Thief
IconSmall Warrior
Quests: Ar Ma Th Wa
Skills: Ar Ma Th Wa
Skill builds: Ar Ma Th Wa
Tactics: Ar Ma Th Wa
Armor sets: Ar Ma Th Wa
Starting a: Ar Ma Th Wa
PvE guide: Ar Ma Th Wa
PvP guide: Ar Ma Th Wa

Magician skills generally focus on AoE damage and support. Their primary damage multiplier is MATK. For example, one of the Magician's staple spells is Meteor Fall. The spell summons a meteor that slams into the ground, dealing AoE damage and knocking mobs down.

Magicians are self sufficient with such spells as Self Heal, which heals the user for a sufficient amount of damage.

The Magician's other healing skill, Slow Heal is the only skill they have at this point to heal other classes.

Keep in mind that a Magician's basic attack is affected by MATK, not ATK.


Active Skills

Icon Ability Min. Level Prerequisite SP Cost Description
Spell Magician Point Buster Point Buster 1 N/A 15 Attack and launch X enemy into the air.
Spell Magician Re-launch Re-launch 2 N/A 10 Attack and re-launch X enemy target on ground.
Spell Magician Meteor Fall Meteor Fall 3 Spell Magician Air Combo Lv. 1 15 After jumping, drop a small meteor to attack X enemy target.
Spell Magician Slow Heal Slow Heal 3 Spell Magician MP Potion Maximization Lv. 1 15 Restore X% of Max HP every 3 seconds for the skill duration.
Spell Magician Focus Focus 3 Spell Magician Magic Enhancement Lv. 1 15 Hide one's head into cat head and increase INT by +X and magic attack power by Y%.
Spell Magician Fortress Fortress 4 N/A 10 Turn into Cannonhead and blast up to 5 enemies in front.
Spell Magician Self Heal Self Heal 5 Spell Magician Slow Heal Lv. 1 15 Consuming X% of one's MP + Max MP, heal oneself with HP amount of base magic attack +Y. Can only be casted on oneself.

Passive Skills

Icon Ability Min. Level Prerequisite SP Cost Description
Spell Magician MP Potion Maximization MP Potion Maximization 1 N/A 15 Increase all MP Recovery effects by X% additional recovery.
Spell Magician Air Combo Air Combo 2 Spell Magician Point Buster Lv. 1 15 Jump and fire an electric bolt at enemies in mid-air.
Spell Magician Magic Enhancement Magic Enhancement 2 Spell Magician MP Potion Maximization Lv. 1 15 Permanently increase MATK by +X.
Spell Magician Cannon Upgrade Cannon Upgrade 5 Spell Magician Fortress Lv. 1 15 Upgrade power of Fortress to deal more damage and have a X% chance to cause Lv. 1 Profuse Bleed.
Spell Bullet Acceleration Bullet Acceleration 6 Spell Magician Fortress Lv. 1 15 Increase speed of Fortress bullet by X%.

Skill Tables

Icon Name Type Description Skill Point Pre-req
- MP Potion Maximization Passive Increases effectiveness of MP recovery items 15 None
Level Req level Cast Time Damage/Effect Cooldown Duration
1 1 N/A MP Recovery Item Effects +10% N/A N/A
2 5 N/A MP Recovery Item Effects +15% N/A N/A
3 9 N/A MP Recovery Item Effects +20% N/A N/A
4 13 N/A MP Recovery Item Effects +25% N/A N/A
5 17 N/A MP Recovery Item Effects +30% N/A N/A



Icon Name Type Description Skill Point Pre-req
- Air Combo Passive Jump and fire electric bolts at enemies in the air 10 Point Buster
Level Req level Cast Time Damage/Effect Cooldown Duration
1 2 Instant Shoots up to 1 electric bolt while in the air After 1 bolt until next jump -
2 3 Instant Shoots up to 2 electric bolt while in the air After 2 bolts until next jump -
3 4 Instant Shoots up to 3 electric bolt while in the air After 3 bolts until next jump -



Icon Name Type Description Skill Point Pre-req
- Magic Enhancement Passive Increases MATK Permanently 10 MP Potion Maximization Lvl1
Level Req level Cast Time Damage/Effect Cooldown Duration
1 2 N/A Increases MATK by 20 - -
2 6 N/A Increases MATK by 40 - -
3 10 N/A Increases MATK by 60 - -
4 14 N/A Increases MATK by 80 - -
5 18 N/A Increases MATK by 100 - -



Icon Name Type Description Skill Point Pre-req
- Cannon Upgrade Passive Increases Fortress Damage 15 Fortress Lvl1
Level Req level Cast Time Damage/Effect Cooldown Duration
1 5 N/A 40DMG + 15%MATK - -
2 8 N/A 60DMG + 18%MATK - -
3 11 N/A 80DMG + 21%MATK - -
4 14 N/A 100DMG + 24%MATK - -
5 17 N/A 120DMG + 27%MATK - -



Icon Name Type Description Skill Point Pre-req
- Bullet Acceleration Passive Increases speed of using Fortress and speed of cannonball 15 Fortress Lvl1
Level Req level Cast Time Damage/Effect Cooldown Duration
1 6 N/A Speed increase by a factor of 1 - -
2 9 N/A Speed increase by a factor of 2 - -
3 12 N/A Speed increase by a factor of 3 - -
4 15 N/A Speed increase by a factor of 4 - -
5 18 N/A Speed increase by a factor of 5 - -



Icon Name Type Description Skill Point Pre-req
- Point Buster Active Attack and launches enemies into the air 15 None
Level Req level MP Cost Cast Time Damage/Effect Cooldown Duration
1 1 - - 25%MATK + 80DMG 2sec -
2 4 - - 27%MATK + 90DMG 2sec -
3 7 - - 29%MATK + 110DMG 2sec -
4 10 - - 31%MATK + 120DMG 2sec -
5 13 - - 33%MATK + 130DMG 2sec -



Icon Name Type Description Skill Point Pre-req
- Re-Launch Active Attack 5 fallen enemies and launch them into the air 5 None
Level Req level MP Cost Cast Time Damage/Effect Cooldown Duration
1 2 - - 25%MATK + 60DMG 3sec -



Icon Name Type Description Skill Point Pre-req
- Meteor Fall Active Drops a small meteor on enemies while jumping 15 Air Combo 1
Level Req level MP Cost Cast Time Damage/Effect Cooldown Duration
1 3 - Instant 25%MATK + 80DMG 3sec -
2 6 - Instant 28%MATK + 95DMG 3sec -
3 9 - Instant 31%MATK + 110DMG 3sec -
4 12 - Instant 34%MATK + 125DMG 3sec -
5 15 - Insant 37%MATK + 140DMG 3sec -



Icon Name Type Description Skill Point Pre-req
- Slow Heal Active Increases HP recovery of self and nearby allies 15 MP Potion Maximization 1
Level Req level MP Cost Cast Time Damage/Effect Cooldown Duration
1 3 - - Increases HP Regen by a factor of 1 5sec 30sec
2 6 - - Increases HP Regen by a factor of 2 5sec 30sec
3 9 - - Increases HP Regen by a factor of 3 5sec 30sec
4 12 - - Increases HP Regen by a factor of 4 5sec 30sec
5 15 - - Increases HP Regen by a factor of 5 5sec 30sec



Icon Name Type Description Skill Point Pre-req
- Focus Active Increases INT and MATK of self 15 None
Level Req level MP Cost Cast Time Damage/Effect Cooldown Duration
1 3 - Instant INT+4 MATK+8% 30sec 60sec
2 7 - Instant INT+8 MATK+12% 30sec 90sec
3 11 - Instant INT+12 MATK+16% 30sec 120sec
4 15 - Instant INT+16 MATK+20% 30sec 150sec
5 19 - Instant INT+20 MATK+24% 30sec 180sec



Icon Name Type Description Skill Point Pre-req
- Fortress Active Cannon attack hitting up to 5 enemies in front 10 None
Level Req level MP Cost Cast Time Damage/Effect Cooldown Duration
1 4 - - 35%MATK + 80DMG 1sec 1sec
2 7 - - 40%MATK + 100DMG 1sec 1sec
3 10 - - 45%MATK + 120DMG 1sec 1sec
4 13 - - 50%MATK + 140DMG 1sec 1sec
5 16 - - 55%MATK + 160DMG 1sec 1sec



Icon Name Type Description Skill Point Pre-req
- Self Heal Active Consumes % of current MP to heal self 15 Slow Heal 1
Level Req level MP Cost Cast Time Damage/Effect Cooldown Duration
1 5 10% MP - Heals 10%MATK + 60HP 4sec 1sec
2 8 9% MP - Heals 14%MATK + 80HP 4sec 1sec
3 11 8% MP - Heals 18%MATK + 100HP 4sec 1sec
4 14 7% MP - Heals 22%MATK + 120HP 4sec 1sec
5 17 6% MP - Heals 26%MATK + 140HP 4sec 1sec

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