Quest
From Dragonica Wiki
| 1st Classes | ||||||
| Classes: | ||||||
|---|---|---|---|---|---|---|
| Quests: | Ar | Ma | Th | Wa | ||
| Skills: | Ar | Ma | Th | Wa | ||
| Skill builds: | Ar | Ma | Th | Wa | ||
| Tactics: | Ar | Ma | Th | Wa | ||
| Armor sets: | Ar | Ma | Th | Wa | ||
| Starting a: | Ar | Ma | Th | Wa | ||
| PvE guide: | Ar | Ma | Th | Wa | ||
| PvP guide: | Ar | Ma | Th | Wa | ||
A quest is a task given by an NPC to a Player character that yields a reward when completed. However some quests can come from signs (usually the "Wanted Poster" type), reading scrolls or documents, opening containers, using certain looted items (which will say "Begins a quest" on the tooltip when moused over), or just completing a previous quest (chain quest).
Contents |
[edit] Starting out
Depending on your class you will start in a different section of a city than other classes with some common quests and some class-specific quests with several low-level creatures around and a limited number of NPCs. Many of the quests in Dragonica are single-step, but there will often be multiple followup quests that turn into a long quest series.
Many NPCs can offer you more than one quest; when talking to them, you'll get a window giving you the option to select which quest you wish to talk to them about, using the same symbols as appear over their heads. To find out the quest or the status of an uncompleted quest, talk to the NPC with a quest status indicator. Occasionally as you adventure, you may encounter dropped or fixed items that will give out quests when activated clicked or pressed space near.
Try to get and finish all the quests in a given geographic locale before moving on to a higher-level area with new quests. The reason for this is that other quests may send you in different directions and into other map areas. By the time you get back to the original quest track, the quests have gone gray. They can still be accomplished, but any items received will be below your current level, the XP will be much less helpful, and the cash, if any, will be small change compared to the amounts you are currently bringing in from looting and selling vendor trash items. However, if it is a member of a long quest chain, it may be worth completing gray quests, because later ones may be for your level or even for above your level.
[edit] Identifying quest givers
- See also: Category:Quest givers
You can identify quest giving NPCs from indicators over their heads as well as on the mini map.
- A gold
indicates an available quest.
- A silver
indicates an in-progress (un-completed) quest that you still have requirements to meet.
- A gold
indicates a completed quest (you have met its requirements).
- A blue
or
indicates that that NPC has a repeatable quest available.
- A red ! indicates an available Hero quest which are required to be completed for job advances.
- A red ? indicates a complete Hero quest which are required to be completed for job advances.
- A green ! indicates an available guild quest.
- A green ? indicates an in-progress guild quest (un-completed) that you still have requirements to meet.
If you have completed a quest but you might not want to turn it in yet (because your bags are full, for instance), you can return to it later at any time. But until you turn it in, above such a NPC's head will only be a gold question mark, so you will not know whether they have a new quest for you until you turn it in, or at least until you speak to them as if to turn it in.
If a quest is considered too low level for your character, you can only discover it by talking to the quest giver. In some cases the first step of a quest chain will have this quality; however, the later steps may even be red in some cases, so it may be well worth doing any such quest. It is up to the player to decide.
[edit] Quest types
In Dragonica, quests are separated into several broad categories:
- Adventure quests (AKA mission quests) — available to all classes and are used to better your character in terms of experience, money, and gear.
- Field quests — the most common kind, done in field maps
- Dungeon quests — objective of the quest is inside an instance
- Hero quests — available to all classes; undertaking one will unlock specific scenario mission instances that have unique missions and scenes. They are the main methods of furthering in-game plots. Required to job advance.
- PvP quests — quests that require you to engage in PvP
- Repeatable quests — can be soloable or for groups
- Class quests — special quests with special, unique versions for each class. They advance the character through the job tree, as well as reward them with unique gear rewards and stat bonuses.
[edit] Quest variations
- sequent que

